Sturm Thondarhamar

Sturm Thondarhamar is the blacksmith of Everwater. Known chiefly for good prices but mediocre craftsmanship, he has proven occassionally able to produce work of significant quality. He tends to speak very little, often haggling almost entirely in grunts.

Sturm is not a native of Everwater, hailing instead from the seasonal town of Sundsfar. Though few in Everwater can remember a time before he arrived and set up his small, humble forge.

Many people assume Sturm's conversational reticence is just a quirk, but those people have never heard him spin his tales to the children of Everwater on special holiday nights. Sturm is a master storyteller, and that skill and his reluctance to speak much are intertwined.

As a young man, Sturm did not want to take his father's profession as blacksmith. Instead, he dreamed of wandering the land in search of adventure, legends, and lore. To gather tales and songs and spread them as a bard. When the elder Thondarhamar learned of this, he disciplined the boy quite harshly, to "beat the fae dreamcurse from him and make him right". Always with the admonition that a man of good character speaks through the workmanship of his craft, not his fancy words.

Tels'sar em Tels'sar - (Through and Through)
Sturm's finest work to date. He was contracted by Tairon Two-River to engrave upon the blade the words above, a task quite beyond his usual skill. Sturm knew this, and initially planned to refuse the task, but that night he found himself beset by fevered dreams. Dreams of mad things: winged elves who glowed with the brilliance of the sun; great creatures of fire and shadow looming from the deepest pits of the earth; dreams of war and of dragons.

Believing this to be a portent of things to come, and directly related to Tairon's arrival and adventures with his Heroic Friends, Sturm meditated hard on the task before beginning. The solution came to him quite suddenly, if not clearly, and he allowed his hands to work as they willed. Almost as if possessed, he worked from dawn until dusk, pouring all of his artisan skill - unleashed at last - into the blade. The result was an object of such exquisite make that it has since accrued magical powers.

Sturm has tried, in vain, to reproduce this level of quality but so far has not even come close. He believes the work was the result of outside, supernatural forces who worked through him to complete this great, and possibly legendary, task.